And ALL the world moved... exept the parts that didn't.
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Hey guys!
Hope you all had a great Christmas and New Years.
Now that I'm back on the server find myself in a bit of a situation; I MAY want to move a small portion of the world. Nothing big, just a structure TwiiCe* made while I was away. Single player experimentation tells me that both RFTools and AE2 will let me move blocks, RFTools will even rotate them if I ask it too but neither mods will move microblocks. My question then is if there's a setting that can be changed anywhere to fix this? A lil bird claimed that moving structures like this, microblocks and all, had been indeed been possible on previous server versions.
I'd consider moving it by hand but it has so many microblocks that it's several hours worth of work to do so. Using RF or AE2 would be very convenient, so to speak.
﹡ʸᵉˢ ᵃᶰʸ ᵐᵒᵛᶦᶰᵍ ʷᵒᵘᶫᵈ ᵒᶠᶜ ᵖᵃˢˢ ᵇʸ ᵀʷᶦᶦᶜᵉ ᶠᶦʳˢᵗ ᵇᵉᶠᵒʳᵉ ᵃᶰʸᵗʰᶦᶰᵍ ᶦˢ ᵃᶜᵗᵘᵃᶫᶫʸ ᵐᵒᵛᵉᵈ, ᴵ'ᵐ ᵐᵉʳᵉᶫʸ ᵃˢᵏᶦᶰᵍ ᶦᶠ ᵗʰᶦˢ ᶦˢ ᵉᵛᵉᶰ ᵖᵒˢˢᶦᵇᶫᵉ ʰᵉʳᵉ⋅
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Hey,
thanks you too!
I checked both AE2 & RFTools configs and couldn't find anything about it, did you try it in singleplayer and does it work there? If it doesn't I'm afraid I can't help you, if it does I'll look into it further and see what might be causing this.
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I tried in single player and no, neither mods moved microblocks. RFTools preview mode recognized that there was something there (according to the builder-blocks' preview function) but still wouldn't move the microblocks.
Well if that's the case then I'm at a loss here. Any other ideas on mods that can be used to move stuff?
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There's nothing available really that can move all the microblocks. We could move the structure but you still would have to do the microblocks, as you pointed out before. As far as we can tell, that's the best you can do at the moment.
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What do you want to move?
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I was just exploring my alternatives in regards to the gate. ^^,
No worries, it grew on me quite well and I wouldn't change anything with it right now.